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FGCO

Record, replay, and drill combos — without leaving your game.

Windows Beta

What it is

A transparent desktop overlay for fighting games. Record combos with millisecond-precision timing, play them back visually as a scrolling input guide, inject them as automated inputs, or use practice mode to validate your execution in real time. Combos are stored as .fgc files. Built by someone with 20+ years of arcade stick experience.

Who it's for

Leverless controller and arcade stick players learning or drilling combos in fighting games.

Supported games

2XKO Street Fighter 6 Fatal Fury: CotW Tekken 8 Mortal Kombat 1

Key features

  • Record inputs at 1ms polling precision
  • Visual playback with audio cues and timing markers
  • Auto-inject combos into supported games
  • Practice mode with live input validation
  • Local combo library with community sharing via GitHub
  • Rebindable hotkeys and per-game controller mappings

Built with

Godot 4.6.3 .NET GDScript C# SharpDX Win32 SendInput